Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
insimnax::framework::CAccumulatorTimerAdds a fixed time step accumulator to the standard timer
insimnax::framework::CApplicationAn application created using the Insimnax Framework
insimnax::framework::CCameraA camera node behaviour
insimnax::framework::CConfigProvides access to user and game configuration data
insimnax::framework::CCoreFrameListenerCore frame listener for the Insimnax Framework. Handles essential things like shutting down when the window is closed
insimnax::framework::CGameClass to be derived from by games to handle game specific things
insimnax::framework::CGameConfigProvides access to game specific configuration data
insimnax::framework::CInputManagerInput manager using OIS
insimnax::framework::CInputMapMap of inputs to actions, and actions to callbacks
insimnax::framework::CLightA light in a world
insimnax::framework::CPropA prop (mesh) node behaviour
insimnax::framework::CSkeletalPropA skeletal prop (animated mesh) node behaviour
insimnax::framework::CStaticPropA static prop (batched static geometry) node behaviour
insimnax::framework::CStringTableClass to load in a string table from an XML file
insimnax::framework::CTimerWrapper around the OGRE timer class to provide some additional delta time functionality
insimnax::framework::CUserConfigProvides access to user specific configuration data
insimnax::framework::CWorldA world in an Insimnax Framework game
insimnax::framework::CWorldNodeNode within an Insimnax Framework world, this class is designed to be expanded by attaching behaviours to it and *NOT* by inheritance
insimnax::framework::CWorldStackStack of worlds currently in an application
Ogre::deque< T, A >
insimnax::framework::INodeBehaviourBase class for node behaviours
insimnax::framework::ISerialisableBase class for a serialisable class
insimnax::framework::IWorldSerialiserBase interface for all world serialisers
insimnax::framework::IWorldSystemBase class for world systems
Ogre::list< T, A >
Ogre::map< K, V, P, A >
Ogre::multimap< K, V, P, A >
insimnax::framework::CInputMap::SActionInfoStruct holding information about an action callback
insimnax::framework::CInputMap::SButtonInfoStruct holding an action ID, and whether the button was down on the previous update
insimnax::framework::CGameConfig::SConfigResourceStruct holding data for a resource in a resource group
Ogre::set< T, P, A >
insimnax::framework::SInputMapCallbackDataJoyStickAxisStruct containing joystick axis input callback data
insimnax::framework::SInputMapCallbackDataJoyStickButtonStruct containing joystick button input callback data
insimnax::framework::SInputMapCallbackDataJoyStickPOVStruct containing joystick POV input callback data
insimnax::framework::SInputMapCallbackDataJoyStickSliderStruct containing joystick slider input callback data
insimnax::framework::SInputMapCallbackDataKeyboardStruct containing keyboard input callback data
insimnax::framework::SInputMapCallbackDataMouseAxisStruct containing mouse axis input callback data
insimnax::framework::SInputMapCallbackDataMouseButtonStruct containing mouse button input callback data
insimnax::framework::SInputMapCallbackInfoStruct to pass to input callbacks containing information about the source
insimnax::framework::SJoyStickAxisIDStruct representing an axis on a given joystick
insimnax::framework::SJoyStickButtonIDStruct representing a button on a given joystick
insimnax::framework::SJoyStickPOVIDStruct representing a POV on a given joystick
insimnax::framework::SJoyStickSliderIDStruct representing a slider on a given joystick
insimnax::framework::SNodeBehaviourCreationParamsBase struct for node behaviour creation parameters
insimnax::framework::SSmartPtrOgreDeleter< T >Templated deleter struct to use with smart pointers that were allocated using OGRE_NEW
insimnax::framework::SSmartPtrOgreDeleterMemCat< T, C >Templated deleter struct to use with smart pointers that were allocated using OGRE_NEW_T
insimnax::framework::CWorld::SViewportStruct containing viewport information
insimnax::framework::SWorldSystemCreationParamsBase struct for world system creation parameters
insimnax::framework::TFButtonStateFlagsFlags representing the current state of a button press
insimnax::framework::CWorld::TFPollingFlagsPolling flags for the world
Ogre::vector< T, A >
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